🧭 Guides
Welcome to the SPECTRE Guides section — your reference library for mission builders, game masters, and technically minded players.
This is not a training ground like the Academy or a doctrinal resource like the SOP. Instead, it’s where you’ll find practical tools, editor tips, configuration walkthroughs, and world-building materials to help you bring immersive operations to life — both in and out of game.
📦 What You’ll Find Here
🧱 Mission Building
Tools, philosophy, and best practices for creating compelling operations
- How to use OPORDs and WARNOs
- Linking missions to SPECTRE’s narrative and factions
- Campaign planning and scenario pacing
- Map marking standards and briefing flow
🛠️ Game Setup
Platform-specific setup help and server-side utilities
- Mod installation and radio setup for Arma 3
- Editor workflows and mission publishing for Reforger
- Server tips and loadout sharing for Ground Branch
📋 Templates & Tools
Ready-to-use assets to speed up your planning and design
- OPORD and WARNO templates
- Editable map and briefing frameworks
- Faction creation tools
🗺️ Lore Integration
Reference material for designing missions that feel part of the world
- SPECTRE history and operational zones
- Timeline of Green Sea conflicts
- Faction-specific voice and briefing tone guides
💬 Who This Is For
- 🎮 Mission Designers – Build ops that feel real and fit the world
- 🧠 Game Masters / Server Admins – Configure systems and briefings
- 🪖 Leaders / Planners – Improve how you build, communicate, and adapt missions
Whether you’re planning a one-off patrol or an ongoing campaign arc, this section will give you the resources to design, document, and deliver.
“Great missions aren’t built on fancy scripts — they’re built on clear intent, immersive planning, and strong execution.”
🛠️ Let’s build.