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S.O.P.Pre Deployment Checklist

📋 Pre-Deployment Checklist

Before any mission, every operative is responsible for ensuring they’re fully prepared — physically, tactically, and technically. This checklist helps reduce last-minute confusion, gear issues, and comms failures that could compromise the mission.

This checklist follows the Shoot → Move → Communicate logic and is tailored to each supported game. Use it as a mental run-through or fireteam-wide verification step before stepping off.


💡 How to Use This

  • Review the checklist relevant to your game in the tabs below
  • Confirm all items based on your assigned combat role
  • Adjust as needed for mission-specific instructions
  • Use buddy checks: your teammate’s gear is your concern too

🔗 Loadout details and platform-specific gear rules are defined in the Equipment Regulations section
🎖️ Role expectations and responsibilities are defined in the Combat Roles SOP


Note: This checklist reflects standard SPECTRE loadouts in Arma Reforger. Always adapt based on mission parameters and game version (modded or official). See Equipment Regulations → Arma Reforger for full details.

SHOOT

  • Primary and secondary weapon
  • Suppressor attached only if mission-approved
  • Grenades and smoke packed
  • Medical supplies packed: minimum of 2 bandages, 1 morphine, 2 tourniquets
  • If assigned demo/AT role: verify launcher or charges and confirm ammo count

MOVE

  • Uniform and gear match unit SOP
  • Map, compass, and flashlight packed
  • Vehicle roles confirmed: driver, vehicle commander (VC), passengers
  • Vehicles fueled and loaded with mission-appropriate equipment (ammo, AT, demo)
  • Seating assignments clear — maintain fireteam integrity when possible
  • Rally points, hold points, and backup routes reviewed during staging
  • Critical gear distributed across vehicles to prevent single-point loss

COMMUNICATE

  • Assign callsigns for the teams/sections
  • AN-PRC/68 radio equipped and net assigned based on section/platoon role
  • Team Leads carry PRC-77 for long-range comms or confirm a vehicle has one
  • Radio check completed before staging ends
  • VCs assigned for all vehicles and monitoring Platoon Net
  • Brief and confirm fallback signals: hand signs, light pulses, horn taps (if available)
  • Review callouts for breakdowns, halts, threats, reroutes — keep it short and clear
  • Know what to do if comms fail: regroup point, visual tracking rules, slow-to-visual pace

🔗 See Equipment Regulations for gear standards
🔗 Review Convoy Procedures for vehicle and comms SOP


🧠 General Notes

  • Role awareness is key: each checklist assumes you’ve confirmed your assignment (e.g., Rifleman, AR, Medic).
  • Cross-check your buddy: make sure your team is squared away, not just yourself.
  • Vehicle readiness is shared responsibility: fuel, ammo, repair, and seating all matter.
  • Practice comms before combat: it’s too late to test mics when bullets fly.

🟢 “Prepping before the mission is how you win during it.”

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