Resupply Procedures
Resupply is not something that happens when it’s convenient — it’s something that should be anticipated, triggered, and integrated into every plan.
Whether your platform has advanced logistics mechanics or only basic resource tracking, the same principle applies: a team that fails to plan for sustainment will run out of options when it matters most.
Core Principles
- Resupply should be planned, not reactive
- Every team should know when, where, and how they’ll rearm
- Leaders are responsible for enabling resupply, not requesting it when it’s too late
When to Resupply
Resupply should be triggered by predefined conditions, not improvised mid-contact.
Common triggers include:
- Phase transitions (“resupply before breaching Bravo”)
- Casualty thresholds or ammo depletion (“50% or lower combat effectiveness”)
- Post-objective consolidation
- At designated rally or hold points
Avoid resupplying during high-risk moments unless explicitly planned.
Resupply Planning in Briefings
During mission planning or leadership briefs, ensure:
- There is a primary resupply point (initial cache, vehicle, delivery point)
- A backup method is identified (redistribution, fallback stash)
- Teams know who is responsible for initiating resupply
- Timelines and movement phases account for supply pauses
See also: Sustainment Planning for Leaders
Loadout Discipline
Every team member has a role to play in sustainment:
- Carry spare ammo or medical supplies for the team, not just yourself
- Fireteam leads should verify loadouts are balanced — avoid one-point failure in key equipment
- Teams should know who has what (e.g., who’s carrying the spare AT, demo, or smoke)
Redistribution Under Fire
If dedicated resupply isn’t possible:
- Leaders should manage internal redistribution of ammo or gear
- Prioritize based on weapon criticality (e.g., machine gunners, breachers)
- Brief fireteams on how to redistribute efficiently and safely
Logistical Communication
Use simple calls or reports to manage resupply status:
- “Green” – fully stocked
- “Yellow” – can continue, but monitor
- “Red” – critical shortage, needs resupply
- “Black” – out of key resource (AT, medical, etc.)
This status should be relayed up during ACE reports or section check-ins.
See: ACE Report
Integration with Rally Points
When possible, pair rally points with planned resupply:
- Use them as safe spaces for regrouping and rearming
- Pre-stock or roleplay caches as needed based on platform capabilities
Final Thought
Resupply doesn’t just keep you in the fight — it gives you options. A fully supplied team can maneuver, hold, or breach with confidence. An under-supplied team is one mistake from collapse.
Don’t just plan the fight — plan to finish it.